# Types of Signals Whether you are building a high speed train, tram line or regional service, signals are on of the essentials which everyone of these needs. Since ZnD v0.9.1 ZnD has its own signals built in, but since v0.10. you can expand these standard signals with signalpacks. ## **Settings:** ### Signal Settings: These settings are common among all signals, even signals from signalpacks. Values: 0 = "off", 1 = "on"
**Name:****Function:****Default**
Post Offset L/ROffsets a signal to the left or right. -1 = offset to the left, 0 = centered on base, 1 = offset to the right1
Load ChunksLoads chunks which a selected path crosses0
Redstone ModeControl the signal with redstone0
One WayTrains can pass the signal only in one direction0
### Path Settings: Values: 0 = "off", 1 = "on"
**Name:****Function:****Default**
Big Black BoxPath name--
DefaultSets Path as the signals default path D = Path set as default --
ShuntingLets a train pass the signal even if S = Shunting turned on --
SpeedSets the Paths vMax40/--
RouteSets the paths nickname --
DuplicateDuplicates a path and all of its settings (apart from "Deafult")--------------------------------------------------------------------------------------------
DeleteDeletes a path from the signal. This CANNOT be undone!--------------------------------------------------------------------------------------------
## **Default Signals:** - Block Signal - Distant Signal - Tunnel Signal - Dwarf Signal - Tram Signal: ### Good to know: #### Tram Signal: Setting the Route Setting to L or R Displays a \\ or / instead of | when the path is selected: L = \\, \-- = | R = / ## **Default Signs:** - Speed Limit Sign - MTCS Flag Signal